Post by spitfire on Jan 4, 2010 22:39:27 GMT -5
OOC INFORMATION
Player name: spitfire
Celebrity used: Kristin Kreuk
Ghost tag: none
PERSONAL INFORMATION
Full Name: Kendra Hope MacGregor
Title: Lady MacGregor
Aliases: spitfire
Occupation: chieftain, witch, healer
Date of birth: February 15th
Place of birth: Scottish Highlands
Marital status: widowed (Kado Shen), living in sin with Adrian Teppes
Children: a 1 year old daugther, Brianna (conceived by rape), currently pregnant
Alignment: chaotic good
Patron Deity: Gaia
ASSOCIATES
Adrian Teppes
ENNEMIES
Cain Teppes
APPEARANCE
Race: half human/fae, immortal
Gender: female
Height: 5"0
Weight: 110 lbs
Age: 22
Hair: black
Eyes: dark violet
Tattoos: a butterfly/tribal across her upper back, a dark purple phoenix from elbow to shoulder on right upper arm , a black tribal flower on her right ankle with intricate vine work weaving it's way up/around her calf to her knee, a black tribal band on her left upper arm, a pentagram behind her right ear and a small tattoo on her left forearm. She returned from the Tuatha De Danann sporting a series of symbols down her back, the meanings of which (life, joy, love) are unknown to all but her.
Notable Scars: a long thin scar runs up her left inner thigh. A ragged scar sweeping across her right side from mid-ribs to her belly button.
DESCRIPTION:
small and fit with generous curves in all the right places. A thick mass of black curls tinged by auburn that used to fall to her hips. Her face is heart shaped, big dark violet eyes her most striking feature. They shimmer when she performs magic, is upset or is overjoyed. Her nose is small, straight, upturning slightly at the very tip. Her mouth is lush, full, a deep pink..very sinful looking really. She favors dark, rich colors. Greens, reds, purples and blues.
She wears a delicate silver anklet beaded with amethyst, moonstone and hematite pearls and a small crescent moon charm hanging fron the end of the chain around her left leg. She also wears a silver chain around her neck with a small amethyst stone nestled at the crest of her breasts and little amethyst pendant teardrops at her ears.
BACKGROUND:
To be added.
OTHER INFORMATION
Personality: Very intelligent, kind and compassionate. Honest. Curious. Has a thirst for knowledge. She loves to learn and is a hard worker. She has a keen sense of humor and an inate joie de vivre. She...feels. She's very passionate and with that passion comes somewhat of a temper. It usually passes as quickly as it appeared though. She can be quite shy when first meeting someone, but settles in quickly for a good laugh if she feels comfortable. She's not the most patient of people and she firmly believes in the healing powers of a good cry.
Likes/Dislikes: Life. Despite everything, she cherishes it as the gift it truly is. Because of this she takes true pleasure in the most every day, mundane things.
She quite dislikes misplaced arrogance...willful ignorance...injustice and people who take pleasure in being mean. Oh..and rodents
Strengths/Weaknesses: Her heart is both her strength and her weakness. She sometimes lets her fears get the best of her but usually manages to surmount them and do what has to be done.
Hobbies: playing the fiddle
Miscellaneous Notes
Though she lives and breathes magic, she uses very little of it on a daily basis, prefering to do things the 'ordinary human way'. Even in combat, she'll often prefer to use blades and draw blood, unless cornered with no other choice.
Given her fae blood, she grows physically older at a slower rate than full humans.
Her immortality, a gift from the Tuatha De Dannan, also know as the sidhe, or fae (they have nothing to do with Tinkerbell) has served her well. Kendra is not immune to injury, nor death. She simply comes back from it. For a certain number of times before death becomes permanent. Since gaining her immortality, she has died once in childbirth.
MAGIC & INNATE ABILITIES
She is proficient in herbs and potions. A lot of her magic is elemental based. She completes it with spellcasting, something she is rather proficient at. I'd call her a fire elemental, with earth being her second strongest elemental followed by air and lastly water.
Here is a list of what she can do/has done.
Elemental manipulation: Ability to control or manipulate the elements.
Novice ------- Air and wind manipulation: ability to control, generate, or absorb air or wind.
novice ------- Earth manipulation: ability to control earth; sand, stone, rock, lava, dirt, or other minerals
skilled ------- Plant manipulation: ability to control, manipulate or animate all forms of plant life. the ability to accelerate plant growth, the ability to mimic, heal and create plants and other vegetation
skilled ------- Fire and heat manipulation: the ability to generate, control or quell fires. -------------Pyrokinesis
novice ------- Water and moisture manipulation: ability to control, generate or absorb water.
skilled ------- Weather manipulation: ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, ocean currents, etc.) or control the intensity of the weather
skilled ------- telepathy: can communicate mind to mind. She rarely if ever does it with someone who has not previously granted her permission. She considers doing so a breach of privacy and thoroughly lacking in manners. She does not read minds, though she can catch glimpses of imagelike thoughts through her empathic, clairvoyant and lie detection abilities. Has also demonstrated a propensity for communicating with animals.
Skilled -------- psychic shield: psychic protection against psychic intrusion or attack.
skilled -------- thermoregulation: the regulation and maintenance of internal and external body temperature independent of the temperature of the environment. This ability, uncontrolled, is how she killed The Baron.
Skilled ------- clairsentience/psychometry: the ability to to feel or smell things outside the range of normal perception. Psychometry the ability to gain information about an individual through physical contact with an object that belongs to them
Skilled ------ clairvoyance/precognition: the ability to see psychic information, including historical or future events or other phenomena. Kendra will only occasionally catch glimpses of the future. What she can see however is the past when she comes into physical contact with someone and her psychic shields are lowered.. Precognition comes in the form of 'danger sense', the ability to sense that she is being threatened and from what direction it is coming from.
resurrection: Ability to come back to life after being killed. Kendra only has a set number of lives to do so.
Master ------- empathy: Insightful awareness. The ability to read or sense another's emotions or feelings by assimilation of subtle energy exchanges.
Master -------- empathic manipulation: The ability to alter others' emotions and feelings after physically touching them. Rarely used except to comfort someone by infusing them with her energy.
Novice -------- enhanced strength: not her natural strength, it's effort with magical oomph.
Skilled -------- energy emission: the ability to generate and shoot a concentrated flow or blast of warm/hot/fiery energy. She can create energy balls, to use as weapons if she must or to entertain and amuse.
Master -------- lie detection: the ability to detect when others lie. Does so by touch scrying.
accelerated healing: The ability to heal wounds quickly without any scarring, both in others and herself (rapid cell regeneration).
Master --- healing others
Poor ----- healing herself
She still hasn't mastered regrowing limbs however. Neither can she rid her body or others of toxins and poisons.
Skilled ----- telekinesis: The ability to move objects with the mind
Skilled ------ conjuration: that ability to summon/conjure any corporeal object
Skilled ------- Teleportation
COMBAT
Weapons & Armor:
She owns a stiletto dagger, which she knows how to use very well if she needs to defend herself.
Bladed vambraces
A gryphon blade that detects poison, gifted to her by Adrian who owns a matching one. Also allows him to find her.
Though she can hold her own, she is in no way shape or form trained for combat.
Player name: spitfire
Celebrity used: Kristin Kreuk
Ghost tag: none
PERSONAL INFORMATION
Full Name: Kendra Hope MacGregor
Title: Lady MacGregor
Aliases: spitfire
Occupation: chieftain, witch, healer
Date of birth: February 15th
Place of birth: Scottish Highlands
Marital status: widowed (Kado Shen), living in sin with Adrian Teppes
Children: a 1 year old daugther, Brianna (conceived by rape), currently pregnant
Alignment: chaotic good
Patron Deity: Gaia
ASSOCIATES
Adrian Teppes
ENNEMIES
Cain Teppes
APPEARANCE
Race: half human/fae, immortal
Gender: female
Height: 5"0
Weight: 110 lbs
Age: 22
Hair: black
Eyes: dark violet
Tattoos: a butterfly/tribal across her upper back, a dark purple phoenix from elbow to shoulder on right upper arm , a black tribal flower on her right ankle with intricate vine work weaving it's way up/around her calf to her knee, a black tribal band on her left upper arm, a pentagram behind her right ear and a small tattoo on her left forearm. She returned from the Tuatha De Danann sporting a series of symbols down her back, the meanings of which (life, joy, love) are unknown to all but her.
Notable Scars: a long thin scar runs up her left inner thigh. A ragged scar sweeping across her right side from mid-ribs to her belly button.
DESCRIPTION:
small and fit with generous curves in all the right places. A thick mass of black curls tinged by auburn that used to fall to her hips. Her face is heart shaped, big dark violet eyes her most striking feature. They shimmer when she performs magic, is upset or is overjoyed. Her nose is small, straight, upturning slightly at the very tip. Her mouth is lush, full, a deep pink..very sinful looking really. She favors dark, rich colors. Greens, reds, purples and blues.
She wears a delicate silver anklet beaded with amethyst, moonstone and hematite pearls and a small crescent moon charm hanging fron the end of the chain around her left leg. She also wears a silver chain around her neck with a small amethyst stone nestled at the crest of her breasts and little amethyst pendant teardrops at her ears.
BACKGROUND:
To be added.
OTHER INFORMATION
Personality: Very intelligent, kind and compassionate. Honest. Curious. Has a thirst for knowledge. She loves to learn and is a hard worker. She has a keen sense of humor and an inate joie de vivre. She...feels. She's very passionate and with that passion comes somewhat of a temper. It usually passes as quickly as it appeared though. She can be quite shy when first meeting someone, but settles in quickly for a good laugh if she feels comfortable. She's not the most patient of people and she firmly believes in the healing powers of a good cry.
Likes/Dislikes: Life. Despite everything, she cherishes it as the gift it truly is. Because of this she takes true pleasure in the most every day, mundane things.
She quite dislikes misplaced arrogance...willful ignorance...injustice and people who take pleasure in being mean. Oh..and rodents
Strengths/Weaknesses: Her heart is both her strength and her weakness. She sometimes lets her fears get the best of her but usually manages to surmount them and do what has to be done.
Hobbies: playing the fiddle
Miscellaneous Notes
Though she lives and breathes magic, she uses very little of it on a daily basis, prefering to do things the 'ordinary human way'. Even in combat, she'll often prefer to use blades and draw blood, unless cornered with no other choice.
Given her fae blood, she grows physically older at a slower rate than full humans.
Her immortality, a gift from the Tuatha De Dannan, also know as the sidhe, or fae (they have nothing to do with Tinkerbell) has served her well. Kendra is not immune to injury, nor death. She simply comes back from it. For a certain number of times before death becomes permanent. Since gaining her immortality, she has died once in childbirth.
MAGIC & INNATE ABILITIES
She is proficient in herbs and potions. A lot of her magic is elemental based. She completes it with spellcasting, something she is rather proficient at. I'd call her a fire elemental, with earth being her second strongest elemental followed by air and lastly water.
Here is a list of what she can do/has done.
Elemental manipulation: Ability to control or manipulate the elements.
Novice ------- Air and wind manipulation: ability to control, generate, or absorb air or wind.
novice ------- Earth manipulation: ability to control earth; sand, stone, rock, lava, dirt, or other minerals
skilled ------- Plant manipulation: ability to control, manipulate or animate all forms of plant life. the ability to accelerate plant growth, the ability to mimic, heal and create plants and other vegetation
skilled ------- Fire and heat manipulation: the ability to generate, control or quell fires. -------------Pyrokinesis
novice ------- Water and moisture manipulation: ability to control, generate or absorb water.
skilled ------- Weather manipulation: ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, ocean currents, etc.) or control the intensity of the weather
skilled ------- telepathy: can communicate mind to mind. She rarely if ever does it with someone who has not previously granted her permission. She considers doing so a breach of privacy and thoroughly lacking in manners. She does not read minds, though she can catch glimpses of imagelike thoughts through her empathic, clairvoyant and lie detection abilities. Has also demonstrated a propensity for communicating with animals.
Skilled -------- psychic shield: psychic protection against psychic intrusion or attack.
skilled -------- thermoregulation: the regulation and maintenance of internal and external body temperature independent of the temperature of the environment. This ability, uncontrolled, is how she killed The Baron.
Skilled ------- clairsentience/psychometry: the ability to to feel or smell things outside the range of normal perception. Psychometry the ability to gain information about an individual through physical contact with an object that belongs to them
Skilled ------ clairvoyance/precognition: the ability to see psychic information, including historical or future events or other phenomena. Kendra will only occasionally catch glimpses of the future. What she can see however is the past when she comes into physical contact with someone and her psychic shields are lowered.. Precognition comes in the form of 'danger sense', the ability to sense that she is being threatened and from what direction it is coming from.
resurrection: Ability to come back to life after being killed. Kendra only has a set number of lives to do so.
Master ------- empathy: Insightful awareness. The ability to read or sense another's emotions or feelings by assimilation of subtle energy exchanges.
Master -------- empathic manipulation: The ability to alter others' emotions and feelings after physically touching them. Rarely used except to comfort someone by infusing them with her energy.
Novice -------- enhanced strength: not her natural strength, it's effort with magical oomph.
Skilled -------- energy emission: the ability to generate and shoot a concentrated flow or blast of warm/hot/fiery energy. She can create energy balls, to use as weapons if she must or to entertain and amuse.
Master -------- lie detection: the ability to detect when others lie. Does so by touch scrying.
accelerated healing: The ability to heal wounds quickly without any scarring, both in others and herself (rapid cell regeneration).
Master --- healing others
Poor ----- healing herself
She still hasn't mastered regrowing limbs however. Neither can she rid her body or others of toxins and poisons.
Skilled ----- telekinesis: The ability to move objects with the mind
Skilled ------ conjuration: that ability to summon/conjure any corporeal object
Skilled ------- Teleportation
COMBAT
Weapons & Armor:
She owns a stiletto dagger, which she knows how to use very well if she needs to defend herself.
Bladed vambraces
A gryphon blade that detects poison, gifted to her by Adrian who owns a matching one. Also allows him to find her.
Though she can hold her own, she is in no way shape or form trained for combat.